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package Games;

import Client.GraphicPiece;

/**
 *
 * @author Brandon
 */
public interface GameInterface {
    
    public void start();
    public void initiateBoard(boolean weBegin);
    public void updateBoard(String player, int move);
    public GraphicPiece getGraphicPiece(int player, int col, int row, int width, int height);
    public void chooseMove(int currentPlayer);
    public void opponentMove(int move);
}
